Written by Logan Sharp
Since buying my Nintendo 3DS XL, I have been on the hunt for some incredibly fun games. After picking up Pokemon Y and Legend of Zelda: Link Between Worlds, I began to crave more of that “Nintendo magic” that the aforementioned games had given me. Along comes Kirby Triple Deluxe, a character whose games I had not played since my toddler years. Although it’s an incredibly fun ride, it ends all too short and left me wanting more.
The story of Kirby kicks off with Kirby awaking in his house attached to a beanstalk growing higher and higher into the heavens. King Dedede has been kidnapped by a mysterious floating spider and it is up to Kirby to rescue the King. The game takes you through 6 stages of detailed levels, fun 3D events and an all-new weapon to Kirby’s arsenal: the Hypernova.
Playing the game in 3D truly added to the experience with a few levels sending trains, snowballs and more hurtling towards you while some levels contained traps that slammed Kirby against the 3DS screen.
I had an absolute blast with every level of this game. Each level was beautiful and contained a level of detail that was simplistic yet complex. Playing the game in 3D truly added to the experience with a few levels sending trains, snowballs and more hurtling towards you while some levels contained traps that slammed Kirby against the 3DS screen. If there is one thing Nintendo has done right with their games on the 3DS is how the 3D is handled and makes it almost a must to have enabled while playing.
An interesting new weapon for Kirby is the Hypernova that is acquired from a glowing seed that sprouts at random. This seed makes Kirby flash bright colors and takes his vacuum powers into over-drive! I laughed as I started using the Hypernova on a tree that blocked my path. Kirby began sucking the leaves, the branches and then the entire tree itself, all while the tree’s face went from serene to panic. It’s a very rad power and I loved every second of the game that allowed me to use it.
While I’m sure the game is intended for younger audiences, and to be that pick-up-and-play-for-a-minute kind of game, it causes the player to breeze through levels.
While all of this was fantastic, I found the experience to be over far too quickly. One of the unfortunate things about Kirby Triple Deluxe is it’s difficulty, or lack thereof. While I’m sure the game is intended for younger audiences, and to be that pick-up-and-play-for-a-minute kind of game, it causes the player to breeze through levels. I found myself reaching the end in, what I calculated, a mere 4 hours.
A pleasant addition to the game is the multiplayer and the unlock able Dedede Tour. I did not have a chance to play the multiplayer (as most of my friends with a 3DS did not buy the game) but the Dedede Tour brought that extra difficulty I was looking for. The mode, unlocked after completing the game, allows the player to go through the game again as King Dedede, wielding his mighty hammer, in time trial fashion.
Kirby Triple Deluxe is certainly a fun game with beautiful visuals. However, the ride is over far too quickly and the extra helpings don’t really extend the experience that much longer. It’s a great game for those new to the handheld but for others, it’s one that can be picked up later on down the road.
I give Kirby Triple Deluxe a 6.5 out of 10.